A panel is a window on which controls are placed.
It is usually placed within a frame. Its main feature over its parent class wx.Window is code for handling child windows and TAB
traversal, which is implemented natively if possible (e.g. in wxGTK) or by wxWidgets itself otherwise.
^^
Handlers bound for the following event types will receive a wx.NavigationKeyEvent parameter.
EVT_NAVIGATION_KEY: Process a navigation key event. ^^
Note
By default, a panel has the same colouring as a dialog.
Note
Tab traversal is implemented through an otherwise undocumented intermediate ControlContainer class from which any class can derive in addition to the normal wx.Window base class. Please see /containr.h and /panel.h to find out how this is achieved.
Note
if not all characters are being intercepted by your OnKeyDown or OnChar handler, it may be because you are using the TAB_TRAVERSAL
style, which grabs some keypresses for use by child controls.
AddRemoveCtrl , wx.aui.AuiMDIChildFrame, wx.adv.EditableListBox, wx.HScrolledWindow, wx.HVScrolledWindow, wx.PreviewControlBar, wx.propgrid.PropertyGridManager, wx.RearrangeCtrl, wx.VScrolledWindow, wx.adv.WizardPage
Default constructor. |
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This method is overridden from |
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Used for two-step panel construction. |
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Sends a wx.InitDialogEvent, which in turn transfers data to the dialog via validators. |
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See |
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Overrides |
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In contrast to |
wx.
Panel
(Window)¶Possible constructors:
Panel()
Panel(parent, id=ID_ANY, pos=DefaultPosition, size=DefaultSize,
style=TAB_TRAVERSAL, name=PanelNameStr)
A panel is a window on which controls are placed.
__init__
(self, *args, **kw)¶__init__ (self)
Default constructor.
__init__ (self, parent, id=ID_ANY, pos=DefaultPosition, size=DefaultSize, style=TAB_TRAVERSAL, name=PanelNameStr)
Constructor.
parent (wx.Window) – The parent window.
id (wx.WindowID) – An identifier for the panel. ID_ANY
is taken to mean a default.
pos (wx.Point) – The panel position. The value wx.DefaultPosition
indicates a default position, chosen by either the windowing system or wxWidgets, depending on platform.
size (wx.Size) – The panel size. The value wx.DefaultSize
indicates a default size, chosen by either the windowing system or wxWidgets, depending on platform.
style (long) – The window style. See wx.Panel.
name (string) – Window name.
AcceptsFocus
(self)¶This method is overridden from wx.Window.AcceptsFocus
and returns True
only if there is no child window in the panel which can accept the focus.
This is reevaluated each time a child window is added or removed from the panel.
bool
Create
(self, parent, id=ID_ANY, pos=DefaultPosition, size=DefaultSize, style=TAB_TRAVERSAL, name=PanelNameStr)¶Used for two-step panel construction.
See wx.Panel for details.
GetClassDefaultAttributes
(variant=WINDOW_VARIANT_NORMAL)¶variant (WindowVariant) –
InitDialog
(self)¶Sends a wx.InitDialogEvent, which in turn transfers data to the dialog via validators.
See also
Layout
(self)¶See wx.Window.SetAutoLayout
: when auto layout is on, this function gets called automatically when the window is resized.
bool
SetFocus
(self)¶Overrides wx.Window.SetFocus
.
This method uses the (undocumented) mix-in class ControlContainer which manages the focus and TAB
logic for controls which usually have child controls.
In practice, if you call this method and the control has at least one child window, the focus will be given to the child window.
See also