phoenix_title wx.lib.agw.aui.tabart.AuiCommandCapture

A class to handle the dropdown window menu.


class_hierarchy Class Hierarchy

Inheritance diagram for class AuiCommandCapture:

super_classes Known Superclasses

wx.EvtHandler


method_summary Methods Summary

__init__

Default class constructor.

GetCommandId

Returns the event command identifier.

ProcessEvent

Processes an event, searching event tables and calling zero or more suitable


api Class API

class AuiCommandCapture(wx.EvtHandler)

A class to handle the dropdown window menu.


Methods

__init__(self)

Default class constructor.



GetCommandId(self)

Returns the event command identifier.



ProcessEvent(self, event)

Processes an event, searching event tables and calling zero or more suitable event handler function(s).

Parameters:

event – the event to process.

Note

Normally, your application would not call this function: it is called in the wxPython implementation to dispatch incoming user interface events to the framework (and application). However, you might need to call it if implementing new functionality (such as a new control) where you define new event types, as opposed to allowing the user to override functions.

An instance where you might actually override the ProcessEvent function is where you want to direct event processing to event handlers not normally noticed by wxPython. For example, in the document/view architecture, documents and views are potential event handlers. When an event reaches a frame, ProcessEvent will need to be called on the associated document and view in case event handler functions are associated with these objects.

The normal order of event table searching is as follows:

  1. If the object is disabled (via a call to EvtHandler.SetEvtHandlerEnabled) the function skips to step (6).

  2. If the object is a wx.Window, ProcessEvent is recursively called on the window’s wx.Validator. If this returns True, the function exits.

  3. wxWidgets SearchEventTable is called for this event handler. If this fails, the base class table is tried, and so on until no more tables exist or an appropriate function was found, in which case the function exits.

  4. The search is applied down the entire chain of event handlers (usually the chain has a length of one). If this succeeds, the function exits.

  5. If the object is a wx.Window and the event is a CommandEvent, ProcessEvent is recursively applied to the parent window’s event handler. If this returns True, the function exits.

  6. Finally, ProcessEvent is called on the App object.