phoenix_title wx.DelegateRendererNative

wx.DelegateRendererNative allows reuse of renderers code by forwarding all the wx.RendererNative methods to the given object and thus allowing you to only modify some of its methods – without having to reimplement all of them.

Note that the “normal”, inheritance-based approach, doesn’t work with the renderers as it is impossible to derive from a class unknown at compile-time and the renderer is only chosen at run-time. So suppose that you want to only add something to the drawing of the tree control buttons but leave all the other methods unchanged – the only way to do it, considering that the renderer class which you want to customize might not even be written yet when you write your code (it could be written later and loaded from a DLL during run-time), is by using this class.

Except for the constructor, it has exactly the same methods as wx.RendererNative and their implementation is trivial: they are simply forwarded to the real renderer. Note that the “real” renderer may, in turn, be a wx.DelegateRendererNative as well and that there may be arbitrarily many levels like this – but at the end of the chain there must be a real renderer which does the drawing.

See also

wx.RendererNative


class_hierarchy Class Hierarchy

Inheritance diagram for class DelegateRendererNative:

method_summary Methods Summary

__init__

The default constructor does the same thing as the other one except that it uses the generic renderer instead of the user-specified rendererNative.

DrawCheckBox

Draw a check box.

DrawCheckMark

Draw a check mark.

DrawComboBoxDropButton

Draw a button like the one used by wx.ComboBox to show a drop down window.

DrawDropArrow

Draw a drop down arrow that is suitable for use outside a combo box.

DrawFocusRect

Draw a focus rectangle using the specified rectangle.

DrawHeaderButton

Draw the header control button (used, for example, by wx.ListCtrl).

DrawHeaderButtonContents

Draw the contents of a header control button (label, sort arrows, etc.).

DrawItemSelectionRect

Draw a selection rectangle underneath the text as used e.g.

DrawPushButton

Draw a blank push button that looks very similar to wx.Button.

DrawSplitterBorder

Draw the border for sash window: this border must be such that the sash drawn by DrawSplitterSash blends into it well.

DrawSplitterSash

Draw a sash.

DrawTitleBarBitmap

Draw a title bar button in the given state.

DrawTreeItemButton

Draw the expanded/collapsed icon for a tree control item.

GetCheckBoxSize

Returns the size of a check box.

GetCheckMarkSize

Returns the size of a check mark.

GetExpanderSize

Returns the size of the expander used in tree-like controls.

GetHeaderButtonHeight

Returns the height of a header button, either a fixed platform height if available, or a generic height based on the win window’s font.

GetHeaderButtonMargin

Returns the horizontal margin on the left and right sides of header button’s label.

GetSplitterParams

Get the splitter parameters, see wx.SplitterRenderParams.

GetVersion

This function is used for version checking: Load refuses to load any shared libraries implementing an older or incompatible version.


property_summary Properties Summary

Version

See GetVersion


api Class API

class wx.DelegateRendererNative(RendererNative)

Possible constructors:

DelegateRendererNative()

DelegateRendererNative(rendererNative)

DelegateRendererNative allows reuse of renderers code by forwarding all the RendererNative methods to the given object and thus allowing you to only modify some of its methods without having to reimplement all of them.


Methods

__init__(self, *args, **kw)

overload Overloaded Implementations:



__init__ (self)

The default constructor does the same thing as the other one except that it uses the generic renderer instead of the user-specified rendererNative.

In any case, this sets up the delegate renderer object to follow all calls to the specified real renderer.



__init__ (self, rendererNative)

This constructor uses the user-specified rendererNative to set up the delegate renderer object to follow all calls to the specified real renderer.

Parameters:

rendererNative (wx.RendererNative) –

Note

This object does not take ownership of (i.e. won’t delete) rendererNative.





DrawCheckBox(self, win, dc, rect, flags=0)

Draw a check box.

flags may have the CONTROL_CHECKED , CONTROL_CURRENT or CONTROL_UNDETERMINED bit set, see CONTROL_FLAGS.

Parameters:


DrawCheckMark(self, win, dc, rect, flags=0)

Draw a check mark.

flags may have the CONTROL_DISABLED bit set, see CONTROL_FLAGS.

Parameters:

New in version 4.1/wxWidgets-3.1.3.



DrawComboBoxDropButton(self, win, dc, rect, flags=0)

Draw a button like the one used by wx.ComboBox to show a drop down window.

The usual appearance is a downwards pointing arrow.

flags may have the CONTROL_PRESSED or CONTROL_CURRENT bit set, see CONTROL_FLAGS.

Parameters:


DrawDropArrow(self, win, dc, rect, flags=0)

Draw a drop down arrow that is suitable for use outside a combo box.

Arrow will have transparent background.

rect is not entirely filled by the arrow. Instead, you should use bounding rectangle of a drop down button which arrow matches the size you need.

flags may have the CONTROL_PRESSED or CONTROL_CURRENT bit set, see CONTROL_FLAGS.

Parameters:


DrawFocusRect(self, win, dc, rect, flags=0)

Draw a focus rectangle using the specified rectangle.

wx.ListCtrl.

The only supported flags is CONTROL_SELECTED for items which are selected. see CONTROL_FLAGS.

Parameters:


DrawHeaderButton(self, win, dc, rect, flags=0, sortArrow=HDR_SORT_ICON_NONE, params=None)

Draw the header control button (used, for example, by wx.ListCtrl).

Depending on platforms the flags parameter may support the CONTROL_SELECTED CONTROL_DISABLED and CONTROL_CURRENT bits, see CONTROL_FLAGS.

Parameters:
Return type:

int

Returns:

The optimal width to contain the unabbreviated label text or bitmap, the sort arrow if present, and internal margins.



DrawHeaderButtonContents(self, win, dc, rect, flags=0, sortArrow=HDR_SORT_ICON_NONE, params=None)

Draw the contents of a header control button (label, sort arrows, etc.).

This function is normally only called by DrawHeaderButton .

Depending on platforms the flags parameter may support the CONTROL_SELECTED CONTROL_DISABLED and CONTROL_CURRENT bits, see CONTROL_FLAGS.

Parameters:
Return type:

int

Returns:

The optimal width to contain the unabbreviated label text or bitmap, the sort arrow if present, and internal margins.



DrawItemSelectionRect(self, win, dc, rect, flags=0)

Draw a selection rectangle underneath the text as used e.g.

in a wx.ListCtrl.

The supported flags are CONTROL_SELECTED for items which are selected (e.g. often a blue rectangle) and CONTROL_CURRENT for the item that has the focus (often a dotted line around the item’s text). CONTROL_FOCUSED may be used to indicate if the control has the focus (otherwise the selection rectangle is e.g. often grey and not blue). This may be ignored by the renderer or deduced by the code directly from the win. Additionally CONTROL_CELL may be used to draw a cell inside a bigger selection area.

Parameters:

See also

DrawItemText



DrawPushButton(self, win, dc, rect, flags=0)

Draw a blank push button that looks very similar to wx.Button.

flags may have the CONTROL_PRESSED , CONTROL_CURRENT or CONTROL_ISDEFAULT bit set, see CONTROL_FLAGS.

Parameters:


DrawSplitterBorder(self, win, dc, rect, flags=0)

Draw the border for sash window: this border must be such that the sash drawn by DrawSplitterSash blends into it well.

Parameters:


DrawSplitterSash(self, win, dc, size, position, orient, flags=0)

Draw a sash.

The orient parameter defines whether the sash should be vertical or horizontal and how the position should be interpreted.

Parameters:


DrawTitleBarBitmap(self, win, dc, rect, button, flags=0)

Draw a title bar button in the given state.



DrawTreeItemButton(self, win, dc, rect, flags=0)

Draw the expanded/collapsed icon for a tree control item.

To draw an expanded button the flags parameter must contain CONTROL_EXPANDED bit, see CONTROL_FLAGS.

Parameters:


GetCheckBoxSize(self, win, flags=0)

Returns the size of a check box.

Parameters:
  • win (wx.Window) – A valid, i.e. non-null, window pointer which is used to get the theme defining the checkbox size under some platforms.

  • flags (int) – The only acceptable flag is CONTROL_CELL which means that just the size of the checkbox itself is returned, without any margins that are included by default. This parameter is only available in wxWidgets 3.1.4 or later.

Return type:

wx.Size



GetCheckMarkSize(self, win)

Returns the size of a check mark.

Parameters:

win (wx.Window) – A valid, i.e. non-null, window pointer which is used to get the theme defining the checkmark size under some platforms.

Return type:

wx.Size

New in version 4.1/wxWidgets-3.1.3.



GetExpanderSize(self, win)

Returns the size of the expander used in tree-like controls.

Parameters:

win (wx.Window) – A valid, i.e. non-null, window pointer which is used to get the theme defining the expander size under some platforms.

Return type:

wx.Size

New in version 4.1/wxWidgets-3.1.3.



GetHeaderButtonHeight(self, win)

Returns the height of a header button, either a fixed platform height if available, or a generic height based on the win window’s font.

Parameters:

win (wx.Window) –

Return type:

int



GetHeaderButtonMargin(self, win)

Returns the horizontal margin on the left and right sides of header button’s label.

Parameters:

win (wx.Window) –

Return type:

int

New in version 2.9.2.



GetSplitterParams(self, win)

Get the splitter parameters, see wx.SplitterRenderParams.

The win parameter should be a wx.SplitterWindow.

Parameters:

win (wx.Window) –

Return type:

wx.SplitterRenderParams



GetVersion(self)

This function is used for version checking: Load refuses to load any shared libraries implementing an older or incompatible version.

Return type:

wx.RendererVersion

Note

The implementation of this method is always the same in all renderers (simply construct wx.RendererVersion using the RendererVersion::Current_XXX values), but it has to be in the derived, not base, class, to detect mismatches between the renderers versions and so you have to implement it anew in all renderers.


Properties

Version

See GetVersion