This is just a simple struct
used as a return value of wx.RendererNative.GetSplitterParams
.
It doesn’t have any methods and all of its fields are constant, so they can only be examined but not modified.
The only way to initialize this struct is by using this constructor. |
A public C++ attribute of type |
|
A public C++ attribute of type |
|
A public C++ attribute of type |
wx.
SplitterRenderParams
(object)¶Possible constructors:
SplitterRenderParams(widthSash_, border_, isSens_)
This is just a simple struct used as a return value of RendererNative.GetSplitterParams().
__init__
(self, widthSash_, border_, isSens_)¶The only way to initialize this struct is by using this constructor.
widthSash_ (int) –
border_ (int) –
isSens_ (bool) –
border
¶A public C++ attribute of type int
. The width of the border drawn by the splitter inside it, may be 0.
isHotSensitive
¶A public C++ attribute of type bool
. True
if the sash changes appearance when the mouse passes over it, False
otherwise.
widthSash
¶A public C++ attribute of type int
. The width of the splitter sash.