wx.aui.AuiToolBar¶ wx.aui.AuiToolBar is a dockable toolbar, part of the AUI class framework.
See also AUI Overview.
The appearance of this class is configurable and can be changed by calling wx.aui.AuiToolBar.SetArtProvider . By default, native art provider is used if available (currently only in wxMSW) and AuiGenericToolBarArt otherwise.
Window Styles¶This class supports the following styles:
wx.aui.AUI_TB_TEXT: Display the label strings on the toolbar buttons.
wx.aui.AUI_TB_NO_TOOLTIPS: Do not show tooltips for the toolbar items.
wx.aui.AUI_TB_NO_AUTORESIZE: Do not automatically resize the toolbar when new tools are added.
wx.aui.AUI_TB_GRIPPER: Show the toolbar’s gripper control. If the toolbar is added to an AUI pane that contains a gripper, this style will be automatically set.
wx.aui.AUI_TB_OVERFLOW: Show an overflow menu containing toolbar items that can’t fit on the toolbar if it is too small.
wx.aui.AUI_TB_VERTICAL: Using this style forces the toolbar to be vertical and be only dockable to the left or right sides of the window whereas by default it can be horizontal or vertical and be docked anywhere.
wx.aui.AUI_TB_HORZ_LAYOUT:
wx.aui.AUI_TB_HORIZONTAL: Analogous to wx.aui.AUI_TB_VERTICAL, but forces the toolbar to be horizontal.
wx.aui.AUI_TB_PLAIN_BACKGROUND: Draw a plain background (based on parent) instead of the default gradient background.
wx.aui.AUI_TB_HORZ_TEXT: Equivalent to wx.aui.AUI_TB_HORZ_LAYOUT | wx.aui.AUI_TB_TEXT
wx.aui.AUI_TB_DEFAULT_STYLE: The default is to have no styles.
Events Emitted by this Class¶Handlers bound for the following event types will receive a wx.aui.AuiToolBarEvent parameter.
EVT_AUITOOLBAR_TOOL_DROPDOWN: Process a wxEVT_AUITOOLBAR_TOOL_DROPDOWN event
EVT_AUITOOLBAR_OVERFLOW_CLICK: Process a wxEVT_AUITOOLBAR_OVERFLOW_CLICK event
EVT_AUITOOLBAR_RIGHT_CLICK: Process a wxEVT_AUITOOLBAR_RIGHT_CLICK event
EVT_AUITOOLBAR_MIDDLE_CLICK: Process a wxEVT_AUITOOLBAR_MIDDLE_CLICK event
EVT_AUITOOLBAR_BEGIN_DRAG: Process a wxEVT_AUITOOLBAR_BEGIN_DRAG event
Class Hierarchy¶
Inheritance diagram for class AuiToolBar:
Methods Summary¶Default constructor, use |
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Really create wx.aui.AuiToolBar created using default constructor. |
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Removes the tool at the given position from the toolbar. |
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Removes the tool with the given |
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Destroys the tool with the given |
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Destroys the tool at the given position and its associated window, if any. |
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get size of hint rectangle for a particular dock location |
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Returns whether the specified toolbar item has an associated drop down button. |
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Gets the window style that was passed to the constructor or |
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Add toolbar items that are always displayed in the overflow menu. |
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Sets the font for this window. |
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Set whether the specified toolbar item has a drop down button. |
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Sets the style of the window. |
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Properties Summary¶See |
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Class API¶Possible constructors:
AuiToolBar() -> None
AuiToolBar(parent, id=ID_ANY, position=DefaultPosition,
size=DefaultSize, style=AUI_TB_DEFAULT_STYLE) -> None
AuiToolBar is a dockable toolbar, part of the AUI class framework.
__init__ (self)
Default constructor, use Create later.
None
Added in version 2.9.5.
__init__ (self, parent, id=ID_ANY, position=DefaultPosition, size=DefaultSize, style=AUI_TB_DEFAULT_STYLE)
Constructor creating and initializing the object.
None
control (wx.Control)
label (string)
toolId (int)
label (string)
width (int)
pixels (int)
proportion (int)
AddTool (self, toolId, label, bitmap, short_help_string=’’, kind=ITEM_NORMAL)
toolId (int)
label (string)
bitmap (wx.BitmapBundle)
short_help_string (string)
kind (ItemKind)
AddTool (self, toolId, label, bitmap, disabled_bitmap, kind, short_help_string, long_help_string, client_data)
toolId (int)
label (string)
bitmap (wx.BitmapBundle)
disabled_bitmap (wx.BitmapBundle)
kind (ItemKind)
short_help_string (string)
long_help_string (string)
client_data (wx.Object)
AddTool (self, toolId, bitmap, disabled_bitmap, toggle=False, client_data=None, short_help_string=’’, long_help_string=’’)
toolId (int)
bitmap (wx.BitmapBundle)
disabled_bitmap (wx.BitmapBundle)
toggle (bool)
client_data (wx.Object)
short_help_string (string)
long_help_string (string)
None
None
Really create wx.aui.AuiToolBar created using default constructor.
bool
Added in version 2.9.5.
Removes the tool at the given position from the toolbar.
Note that if this tool was added by AddControl , the associated control is not deleted and must either be reused (e.g. by reparenting it under a different window) or destroyed by caller. If this behaviour is unwanted, prefer using DestroyToolByIndex instead.
idx (int) – The index, or position, of a previously added tool.
bool
True if the tool was removed or False otherwise, e.g. if the provided index is out of range.
Removes the tool with the given ID from the toolbar.
Note that if this tool was added by AddControl , the associated control is not deleted and must either be reused (e.g. by reparenting it under a different window) or destroyed by caller. If this behaviour is unwanted, prefer using DestroyTool instead.
toolId (int) – ID of a previously added tool.
bool
True if the tool was removed or False otherwise, e.g. if the tool with the given ID was not found.
Destroys the tool with the given ID and its associated window, if any.
toolId (int) – ID of a previously added tool.
bool
True if the tool was destroyed or False otherwise, e.g. if the tool with the given ID was not found.
Added in version 4.1/wxWidgets-3.1.4.
Destroys the tool at the given position and its associated window, if any.
idx (int) – The index, or position, of a previously added tool.
bool
True if the tool was destroyed or False otherwise, e.g. if the provided index is out of range.
toolId (int)
state (bool)
None
window_id (int)
Control
toolId (int)
idx (int)
x (int)
y (int)
variant (WindowVariant)
VisualAttributes
bool
get size of hint rectangle for a particular dock location
dock_direction (int)
Size
bool
bool
toolId (int)
Bitmap
Size
int
int
Returns whether the specified toolbar item has an associated drop down button.
toolId (int)
bool
See also
toolId (int)
bool
toolId (int)
bool
toolId (int)
bool
toolId (int)
int
toolId (int)
str
toolId (int)
str
int
toolId (int)
int
toolId (int)
int
toolId (int)
Rect
int
toolId (int)
str
toolId (int)
bool
int
toolId (int)
bool
Gets the window style that was passed to the constructor or Create method.
GetWindowStyle is another name for the same function.
int
pane (wx.aui.AuiPaneInfo)
bool
bool
art (wx.aui.AuiToolBarArt)
None
Add toolbar items that are always displayed in the overflow menu.
If there are custom items set, then the overflow menu will be displayed even if there are no items from the main toolbar that overflow.
prepend (AuiToolBarItemArray) – are the items to show before any overflow items
append (AuiToolBarItemArray) – are the items to show after any overflow items
None
Note
The toolbar must have the AUI_TB_OVERFLOW style.
Sets the font for this window.
This function should not be called for the parent window if you don’t want its font to be inherited by its children, use SetOwnFont instead in this case and see InheritAttributes for more explanations.
Please notice that the given font is not automatically used for wx.PaintDC objects associated with this window, you need to call wx.DC.SetFont too. However this font is used by any standard controls for drawing their text as well as by GetTextExtent .
font (wx.Font) – Font to associate with this window, pass NullFont to reset to the default font.
bool
True if the font was really changed, False if it was already set to this font and nothing was done.
See also
GetFont , InheritAttributes
visible (bool)
None
SetMargins (self, size)
size (wx.Size)
None
SetMargins (self, x, y)
x (int)
y (int)
None
SetMargins (self, left, right, top, bottom)
left (int)
right (int)
top (int)
bottom (int)
None
visible (bool)
None
toolId (int)
bitmap (wx.BitmapBundle)
None
padding (int)
None
Set whether the specified toolbar item has a drop down button.
This is only valid for wx.ITEM_NORMAL tools.
toolId (int)
dropdown (bool)
None
See also
toolId (int)
label (string)
None
toolId (int)
help_string (string)
None
packing (int)
None
toolId (int)
proportion (int)
None
separation (int)
None
toolId (int)
help_string (string)
None
toolId (int)
sticky (bool)
None
orientation (int)
None
Sets the style of the window.
Please note that some styles cannot be changed after the window creation and that Refresh might need to be called after changing the others for the change to take place immediately.
See Window styles for more information about flags.
style (long)
None
See also
toolId (int)
state (bool)
None
See GetArtProvider and SetArtProvider
See GetGripperVisible and SetGripperVisible
See GetOverflowVisible and SetOverflowVisible
See GetToolBarFits
See GetToolBitmapSize and SetToolBitmapSize
See GetToolCount
See GetToolPacking and SetToolPacking
See GetToolSeparation and SetToolSeparation
See GetWindowStyleFlag and SetWindowStyleFlag