wx.IconLocation is a tiny class describing the location of an (external, i.e.
not embedded into the application resources) icon. For most platforms it simply contains the file name but under some others (notably Windows) the same file may contain multiple icons and so this class also stores the index of the icon inside the file.
In any case, its details should be of no interest to the application code and most of them are not even documented here (on purpose) as it is only meant to be used as an opaque class: the application may get the object of this class from somewhere and the only reasonable thing to do with it later is to create a wx.Icon from it.
See also
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wx.
IconLocation
(object)¶Possible constructors:
IconLocation() -> None
IconLocation(filename: str, num: int=0) -> None
IconLocation is a tiny class describing the location of an (external, i.e.
__init__
(self, *args, **kw)¶__init__ (self)
None
__init__ (self, filename: str, num: int=0)
None
GetFileName
(self)¶str
GetIndex
(self)¶int
IsOk
(self)¶Returns True
if the object is valid, i.e. was properly initialized, and False
otherwise.
bool
SetFileName
(self, filename : str)¶filename (string) –
None
SetIndex
(self, num: int)¶None
__bool__
(self)¶int
__nonzero__
(self)¶int
FileName
¶See GetFileName
and SetFileName