A bitmap button is a control that contains a bitmap.
Notice that since wxWidgets 2.9.1 bitmap display is supported by the base wx.Button class itself and the only tiny advantage of using this class is that it allows specifying the bitmap in its constructor, unlike wx.Button. Please see the base class documentation for more information about images support in wx.Button.
^^
This class supports the following styles:
wx.BU_LEFT
: Left-justifies the bitmap label.
wx.BU_TOP
: Aligns the bitmap label to the top of the button.
wx.BU_RIGHT
: Right-justifies the bitmap label.
wx.BU_BOTTOM
: Aligns the bitmap label to the bottom of the button. ^^
Note that the wx.BU_EXACTFIT
style supported by
wx.Button is not used by this class as bitmap buttons don’t have any minimal standard size by default.
^^
Handlers bound for the following event types will receive a wx.CommandEvent parameter.
EVT_BUTTON: Process a wxEVT_BUTTON
event, when the button is clicked. ^^
Default constructor. |
|
Button creation function for two-step creation. |
|
Creation function for two-step creation of “Close” button. |
|
Helper function creating a standard-looking “Close” button. |
wx.
BitmapButton
(Button)¶Possible constructors:
BitmapButton()
BitmapButton(parent, id=ID_ANY, bitmap=NullBitmap, pos=DefaultPosition,
size=DefaultSize, style=0, validator=DefaultValidator,
name=ButtonNameStr)
A bitmap button is a control that contains a bitmap.
__init__
(self, *args, **kw)¶__init__ (self)
Default constructor.
__init__ (self, parent, id=ID_ANY, bitmap=NullBitmap, pos=DefaultPosition, size=DefaultSize, style=0, validator=DefaultValidator, name=ButtonNameStr)
Constructor, creating and showing a button.
parent (wx.Window) – Parent window. Must not be None
.
id (wx.WindowID) – Button identifier. The value wx.ID_ANY
indicates a default value.
bitmap (wx.BitmapBundle) – Bitmap to be displayed.
pos (wx.Point) – Button position. If wx.DefaultPosition
is specified then a default position is chosen.
size (wx.Size) – Button size. If wx.DefaultSize
is specified then the button is sized appropriately for the bitmap.
style (long) – Window style. See wx.BitmapButton.
validator (wx.Validator) – Window validator.
name (string) – Window name.
Note
The bitmap parameter is normally the only bitmap you need to provide, and wxWidgets will draw the button correctly in its different states. If you want more control, call any of the functions SetBitmapPressed
, SetBitmapFocus
, SetBitmapDisabled
.
Create
(self, parent, id=ID_ANY, bitmap=NullBitmap, pos=DefaultPosition, size=DefaultSize, style=0, validator=DefaultValidator, name=ButtonNameStr)¶Button creation function for two-step creation.
For more details, see wx.BitmapButton.
parent (wx.Window) –
id (wx.WindowID) –
bitmap (wx.BitmapBundle) –
pos (wx.Point) –
size (wx.Size) –
style (long) –
validator (wx.Validator) –
name (string) –
bool
CreateCloseButton
(self, parent, winid, name="")¶Creation function for two-step creation of “Close” button.
It is usually not necessary to use this function directly as NewCloseButton
is more convenient, but, if required, it can be called on a default-constructed wx.BitmapButton object to achieve the same effect.
parent (wx.Window) – The button parent window, must be not None
.
winid (wx.WindowID) – The identifier for the new button.
name (string) – The name for the new button.
bool
New in version 4.1/wxWidgets-3.1.5.
GetClassDefaultAttributes
(variant=WINDOW_VARIANT_NORMAL)¶variant (WindowVariant) –
NewCloseButton
(parent, winid, name="")¶Helper function creating a standard-looking “Close” button.
To get the best results, platform-specific code may need to be used to create a small, title bar-like “Close” button. This function is provided to avoid the need to test for the current platform and creates the button with as native look as possible.
parent (wx.Window) – The button parent window, must be not None
.
winid (wx.WindowID) – The identifier for the new button.
name (string) – The name for the new button (available since wxWidgets 3.1.5)
The new button.
New in version 2.9.5.