A ribbon button bar is similar to a traditional toolbar.
wx.lib.agw.ribbon.control.RibbonControl
Default class constructor. |
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Add a button to the button bar. |
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Add a dropdown button to the button bar (simple version). |
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Add a hybrid button to the button bar (simple version). |
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Add a button to the button bar (simple version). |
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Add a toggle button to the button bar. |
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Delete all buttons from the button bar. |
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Common initialization procedures. |
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Delete a single button from the button bar. |
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Gets the size which best suits the window: for a control, it would be the |
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Implementation of |
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Implementation of |
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Enable or disable a single button on the bar. |
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Returns the number of buttons in this |
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Returns the default border style for |
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Returns the minimum size of the window, an indication to the sizer layout mechanism |
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Inserts a button in the button bar at the position specified by pos. |
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Inserts a dropdown button in the button bar at the position specified by pos. |
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Inserts a hybrid button in the button bar at the position specified by pos. |
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Inserts a toggle button in the button bar at the position specified by pos. |
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Returns whether a button in the bar is enabled or not. |
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Returns |
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Converts the original bitmap into a visually-looking disabled one. |
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Resize and scale the original bitmap to the dimensions specified in size. |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Handles the |
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Calculate button layouts and positions. |
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Set the art provider to be used. |
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Toggles/untoggles a |
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This function sends one or more |
RibbonButtonBar
(RibbonControl)¶A ribbon button bar is similar to a traditional toolbar.
__init__
(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.DefaultSize, agwStyle=0)¶Default class constructor.
parent (wx.Window
) – pointer to a parent window, typically a RibbonPanel
;
id (integer) – window identifier. If wx.ID_ANY
, will automatically create
an identifier;
pos (tuple or wx.Point
) – window position. wx.DefaultPosition
indicates that wxPython
should generate a default position for the window;
size (tuple or wx.Size
) – window size. wx.DefaultSize
indicates that wxPython should
generate a default size for the window. If no suitable size can be found, the
window will be sized to 20x20 pixels so that the window is visible but obviously
not correctly sized;
agwStyle (integer) – the AGW-specific window style, currently unused.
AddButton
(self, button_id, label, bitmap, bitmap_small=wx.NullBitmap, bitmap_disabled=wx.NullBitmap, bitmap_small_disabled=wx.NullBitmap, kind=RIBBON_BUTTON_NORMAL, help_string="", client_data=None)¶Add a button to the button bar.
button_id (integer) – id of the new button (used for event callbacks);
label (string) – label of the new button;
bitmap – large bitmap of the new button, an instance of wx.Bitmap
. Must be the same size as
all other large bitmaps used on the button bar;
bitmap_small – small bitmap of the new button, an instance of wx.Bitmap
. If left as NullBitmap
,
then a small bitmap will be automatically generated. Must be the same size
as all other small bitmaps used on the button bar;
bitmap_disabled – large bitmap of the new button when it is disabled, an instance of wx.Bitmap
.
If left as NullBitmap
, then a bitmap will be automatically generated from bitmap;
bitmap_small_disabled – small bitmap of the new button when it is disabled, an instance of wx.Bitmap
.
If left as NullBitmap
, then a bitmap will be automatically generated from bitmap_small;
kind (integer) – the kind of button to add, one of the following values:
Button Kind |
Hex Value |
Description |
---|---|---|
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0x1 |
Normal button or tool with a clickable area which causes some generic action. |
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0x2 |
Dropdown button or tool with a clickable area which typically causes a dropdown menu. |
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0x3 |
Button or tool with two clickable areas - one which causes a dropdown menu, and one which causes a generic action. |
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0x4 |
Normal button or tool with a clickable area which toggles the button between a pressed and unpressed state. |
help_string (string) – the UI help string to associate with the new button;
client_data (object) – client data to associate with the new button (any Python object).
An opaque pointer which can be used only with other button bar methods.
See also
AddDropdownButton
(self, button_id, label, bitmap, help_string="")¶Add a dropdown button to the button bar (simple version).
button_id (integer) – id of the new button (used for event callbacks);
label (string) – label of the new button;
bitmap – large bitmap of the new button, an instance of wx.Bitmap
. Must be the same size as
all other large bitmaps used on the button bar;
help_string (string) – the UI help string to associate with the new button.
An opaque pointer which can be used only with other button bar methods.
See also
AddHybridButton
(self, button_id, label, bitmap, help_string="")¶Add a hybrid button to the button bar (simple version).
button_id (integer) – id of the new button (used for event callbacks);
label (string) – label of the new button;
bitmap – large bitmap of the new button, an instance of wx.Bitmap
. Must be the same size as
all other large bitmaps used on the button bar;
help_string (string) – the UI help string to associate with the new button.
An opaque pointer which can be used only with other button bar methods.
See also
AddSimpleButton
(self, button_id, label, bitmap, help_string, kind=RIBBON_BUTTON_NORMAL)¶Add a button to the button bar (simple version).
button_id (integer) – id of the new button (used for event callbacks);
label (string) – label of the new button;
bitmap – large bitmap of the new button, an instance of wx.Bitmap
. Must be the same size as
all other large bitmaps used on the button bar;
help_string (string) – the UI help string to associate with the new button;
kind (integer) – the kind of button to add.
An opaque pointer which can be used only with other button bar methods.
See also
AddButton
for a list of valid button kind values.
AddToggleButton
(self, button_id, label, bitmap, help_string="")¶Add a toggle button to the button bar.
button_id (integer) – id of the new button (used for event callbacks);
label (string) – label of the new button;
bitmap – large bitmap of the new button, an instance of wx.Bitmap
. Must be the same size as
all other large bitmaps used on the button bar;
help_string (string) – the UI help string to associate with the new button.
An opaque pointer which can be used only with other button bar methods.
See also
ClearButtons
(self)¶Delete all buttons from the button bar.
See also
CommonInit
(self, agwStyle)¶Common initialization procedures.
agwStyle (integer) – the AGW-specific window style, currently unused.
DeleteButton
(self, button_id)¶Delete a single button from the button bar.
button_id (integer) – id of the button to delete.
True
if the button has been found and successfully deleted, False
otherwise.
See also
DoGetBestSize
(self)¶Gets the size which best suits the window: for a control, it would be the minimal size which doesn’t truncate the control, for a panel - the same size as it would have after a call to Fit().
An instance of wx.Size
.
Note
Overridden from wx.Control
.
DoGetNextLargerSize
(self, direction, _result)¶Implementation of RibbonControl.GetNextLargerSize()
.
Controls which have non-continuous sizing must override this virtual function
rather than RibbonControl.GetNextLargerSize()
.
An instance of wx.Size
.
DoGetNextSmallerSize
(self, direction, _result)¶Implementation of RibbonControl.GetNextSmallerSize()
.
Controls which have non-continuous sizing must override this virtual function
rather than RibbonControl.GetNextSmallerSize()
.
An instance of wx.Size
.
EnableButton
(self, button_id, enable=True)¶Enable or disable a single button on the bar.
button_id (integer) – id of the button to enable or disable;
enable (bool) – True
to enable the button, False
to disable it.
Exception when the input button_id could not be associated
with a RibbonButtonBar
button.
FetchButtonSizeInfo
(self, button, size, dc)¶GetButtonCount
(self)¶Returns the number of buttons in this RibbonButtonBar
.
New in version 0.9.5.
GetDefaultBorder
(self)¶Returns the default border style for RibbonButtonBar
.
GetMinSize
(self)¶Returns the minimum size of the window, an indication to the sizer layout mechanism that this is the minimum required size.
This method normally just returns the value set by SetMinSize
, but it can be
overridden to do the calculation on demand.
An instance of wx.Size
.
InsertButton
(self, pos, button_id, label, bitmap, bitmap_small=wx.NullBitmap, bitmap_disabled=wx.NullBitmap, bitmap_small_disabled=wx.NullBitmap, kind=RIBBON_BUTTON_NORMAL, help_string="", client_data=None)¶Inserts a button in the button bar at the position specified by pos.
pos (integer) – the position at which the new button must be inserted (zero-based);
button_id (integer) – id of the new button (used for event callbacks);
label (string) – label of the new button;
bitmap – large bitmap of the new button, an instance of wx.Bitmap
. Must be the same size as
all other large bitmaps used on the button bar;
bitmap_small – small bitmap of the new button, an instance of wx.Bitmap
. If left as NullBitmap
,
then a small bitmap will be automatically generated. Must be the same size
as all other small bitmaps used on the button bar;
bitmap_disabled – large bitmap of the new button when it is disabled, an instance of wx.Bitmap
.
If left as NullBitmap
, then a bitmap will be automatically generated from bitmap;
bitmap_small_disabled – small bitmap of the new button when it is disabled, an instance of wx.Bitmap
.
If left as NullBitmap
, then a bitmap will be automatically generated from bitmap_small;
kind (integer) – the kind of button to add;
help_string (string) – the UI help string to associate with the new button;
client_data (object) – client data to associate with the new button.
An opaque pointer which can be used only with other button bar methods.
Exception if both bitmap and bitmap_small are invalid or if the input help_string is not a valid Python basestring.
See also
AddDropdownButton
, AddHybridButton
and AddButton
for a list of valid button kind values.
New in version 0.9.5.
InsertDropdownButton
(self, pos, button_id, label, bitmap, help_string="")¶Inserts a dropdown button in the button bar at the position specified by pos.
pos (integer) – the position at which the new button must be inserted (zero-based);
button_id (integer) – id of the new button (used for event callbacks);
label (string) – label of the new button;
bitmap – large bitmap of the new button, an instance of wx.Bitmap
. Must be the same size as
all other large bitmaps used on the button bar;
help_string (string) – the UI help string to associate with the new button.
An opaque pointer which can be used only with other button bar methods.
InsertHybridButton
(self, pos, button_id, label, bitmap, help_string="")¶Inserts a hybrid button in the button bar at the position specified by pos.
pos (integer) – the position at which the new button must be inserted (zero-based);
button_id (integer) – id of the new button (used for event callbacks);
label (string) – label of the new button;
bitmap – large bitmap of the new button, an instance of wx.Bitmap
. Must be the same size as
all other large bitmaps used on the button bar;
help_string (string) – the UI help string to associate with the new button.
An opaque pointer which can be used only with other button bar methods.
InsertToggleButton
(self, pos, button_id, label, bitmap, help_string="")¶Inserts a toggle button in the button bar at the position specified by pos.
pos (integer) – the position at which the new button must be inserted (zero-based);
button_id (integer) – id of the new button (used for event callbacks);
label (string) – label of the new button;
bitmap – large bitmap of the new button, an instance of wx.Bitmap
. Must be the same size as
all other large bitmaps used on the button bar;
help_string (string) – the UI help string to associate with the new button.
An opaque pointer which can be used only with other button bar methods.
IsButtonEnabled
(self, button_id)¶Returns whether a button in the bar is enabled or not.
button_id (integer) – id of the button to check.
True
if the button is enabled, False
otherwise.
Exception when the input button_id could not be associated
with a RibbonButtonBar
button.
IsSizingContinuous
(self)¶Returns True
if this window can take any size (greater than its minimum size),
False
if it can only take certain sizes.
See also
RibbonControl.GetNextSmallerSize()
,
RibbonControl.GetNextLargerSize()
MakeDisabledBitmap
(self, original)¶Converts the original bitmap into a visually-looking disabled one.
original – the original bitmap, an instance of wx.Bitmap
.
A visually-looking disabled representation of the input bitmap.
MakeLayouts
(self)¶MakeResizedBitmap
(self, original, size)¶Resize and scale the original bitmap to the dimensions specified in size.
OnEraseBackground
(self, event)¶Handles the wx.EVT_ERASE_BACKGROUND
event for RibbonButtonBar
.
event – a EraseEvent
event to be processed.
OnMouseDown
(self, event)¶Handles the wx.EVT_LEFT_DOWN
event for RibbonButtonBar
.
event – a MouseEvent
event to be processed.
OnMouseEnter
(self, event)¶Handles the wx.EVT_ENTER_WINDOW
event for RibbonButtonBar
.
event – a MouseEvent
event to be processed.
OnMouseLeave
(self, event)¶Handles the wx.EVT_LEAVE_WINDOW
event for RibbonButtonBar
.
event – a MouseEvent
event to be processed.
OnMouseMove
(self, event)¶Handles the wx.EVT_MOTION
event for RibbonButtonBar
.
event – a MouseEvent
event to be processed.
OnMouseUp
(self, event)¶Handles the wx.EVT_LEFT_UP
event for RibbonButtonBar
.
event – a MouseEvent
event to be processed.
OnPaint
(self, event)¶Handles the wx.EVT_PAINT
event for RibbonButtonBar
.
event – a PaintEvent
event to be processed.
OnSize
(self, event)¶Handles the wx.EVT_SIZE
event for RibbonButtonBar
.
event – a wx.SizeEvent
event to be processed.
Realize
(self)¶Calculate button layouts and positions.
Must be called after buttons are added to the button bar, as otherwise the newly
added buttons will not be displayed. In normal situations, it will be called
automatically when RibbonBar.Realize()
is called.
Note
Reimplemented from RibbonControl
.
SetArtProvider
(self, art)¶Set the art provider to be used.
In many cases, setting the art provider will also set the art provider on all
child windows which extend RibbonControl
. In most cases, controls will not
take ownership of the given pointer, with the notable exception being
RibbonBar.SetArtProvider()
.
art – an art provider.
ToggleButton
(self, button_id, checked=True)¶Toggles/untoggles a RibbonButtonBar
toggle button.
button_id (integer) – id of the button to be toggles/untoggled;
checked (bool) – True
to toggle the button, False
to untoggle it.
Exception when the input button_id could not be associated
with a RibbonButtonBar
button.
TryCollapseLayout
(self, original, first_btn, last_button=None)¶UpdateWindowUI
(self, flags)¶This function sends one or more UpdateUIEvent
to the window.
The particular implementation depends on the window; for example a ToolBar
will
send an update UI event for each toolbar button, and a wx.Frame
will send an
update UI event for each menubar menu item.
You can call this function from your application to ensure that your UI is up-to-date
at this point (as far as your UpdateUIEvent
handlers are concerned). This may be
necessary if you have called UpdateUIEvent.SetMode
or UpdateUIEvent.SetUpdateInterval
to limit the overhead that wxWidgets incurs by sending update UI events in idle time.
flags (integer) – should be a bitlist of one or more of wx.UPDATE_UI_NONE
,
wx.UPDATE_UI_RECURSE
or wx.UPDATE_UI_FROMIDLE
.
If you are calling this function from an OnInternalIdle
or OnIdle function, make sure
you pass the wx.UPDATE_UI_FROMIDLE
flag, since this tells the window to only update
the UI elements that need to be updated in idle time. Some windows update their elements
only when necessary, for example when a menu is about to be shown. The following is an
example of how to call UpdateWindowUI
from an idle function:
def OnInternalIdle(self):
if wx.UpdateUIEvent.CanUpdate(self):
self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE)
New in version 0.9.5.