wx.adv.SplashScreen shows a window with a thin border, displaying a bitmap describing your application.
Show it in application initialisation, and then either explicitly destroy it or let it time-out.
Example usage:
bitmap = wx.Bitmap('splash16.png', wx.BITMAP_TYPE_PNG)
splash = wx.adv.SplashScreen(bitmap, wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT,
6000, None, -1, wx.DefaultPosition, wx.DefaultSize,
wx.BORDER_SIMPLE | wx.STAY_ON_TOP)
wx.Yield()
Construct the splash screen passing a bitmap, a style, a timeout, a window id, optional position and size, and a window style. |
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Get the spash screen’s bitmap |
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Returns the splash style (see wx.adv.SplashScreen for details). |
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Returns the timeout in milliseconds. |
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Set a new bitmap for the splash screen. |
See |
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See |
wx.adv.
SplashScreen
(Frame)¶Possible constructors:
SplashScreen(bitmap, splashStyle, milliseconds, parent, id=ID_ANY,
pos=DefaultPosition, size=DefaultSize,
style=BORDER_SIMPLE|FRAME_NO_TASKBAR|STAY_ON_TOP)
SplashScreen shows a window with a thin border, displaying a bitmap describing your application.
__init__
(self, bitmap, splashStyle, milliseconds, parent, id=ID_ANY, pos=DefaultPosition, size=DefaultSize, style=BORDER_SIMPLE|FRAME_NO_TASKBAR|STAY_ON_TOP)¶Construct the splash screen passing a bitmap, a style, a timeout, a window id, optional position and size, and a window style.
splashStyle is a bitlist of some of the following:
wx.adv.SPLASH_CENTRE_ON_PARENT
wx.adv.SPLASH_CENTRE_ON_SCREEN
wx.adv.SPLASH_NO_CENTRE
wx.adv.SPLASH_TIMEOUT
wx.adv.SPLASH_NO_TIMEOUT
milliseconds is the timeout in milliseconds.
GetClassDefaultAttributes
(variant=WINDOW_VARIANT_NORMAL)¶variant (WindowVariant) –
VisualAttributes
GetSplashStyle
(self)¶Returns the splash style (see wx.adv.SplashScreen for details).
long
GetTimeout
(self)¶Returns the timeout in milliseconds.
int
SetBitmap
(self, bitmap)¶Set a new bitmap for the splash screen.
SplashStyle
¶See GetSplashStyle
Timeout
¶See GetTimeout