phoenix_title wx.Palette

A palette is a table that maps pixel values to RGB colours.

It allows the colours of a low-depth bitmap, for example, to be mapped to the available colours in a display. The notion of palettes is becoming more and more obsolete nowadays and only the MSW port is still using a native palette. All other ports use generic code which is basically just an array of colours.

It is likely that in the future the only use for palettes within wxWidgets will be for representing colour indices from images (such as GIF or PNG). The image handlers for these formats have been modified to create a palette if there is such information in the original image file (usually 256 or less colour images). See wx.Image for more information.

See also

wx.DC.SetPalette , wx.Bitmap


class_hierarchy Class Hierarchy

Inheritance diagram for class Palette:

method_summary Methods Summary

__init__

Default constructor.

Create

Creates a palette from 3 sequences of integers, one for each red, blue or green component.

GetColoursCount

Returns number of entries in palette.

GetPixel

Returns a pixel value (index into the palette) for the given RGB values.

GetRGB

Returns RGB values for a given palette index.

IsOk

Returns True if palette data is present.


property_summary Properties Summary

ColoursCount

See GetColoursCount

RGB

See GetRGB


api Class API

class wx.Palette(GDIObject)

Possible constructors:

Palette()

Palette(palette)

Palette(red, green, blue)

A palette is a table that maps pixel values to RGB colours.


Methods

__init__(self, *args, **kw)

overload Overloaded Implementations:



__init__ (self)

Default constructor.



__init__ (self, palette)

Copy constructor, uses Reference Counting.

Parameters:

palette (wx.Palette) – A reference to the palette to copy.



__init__ (self, red, green, blue)

Creates a palette from a set of sequences of integers, one for each red, green and blue color components.

Parameters:
  • red – A sequence of integer values in the range 0..255 inclusive.

  • green – A sequence of integer values in the range 0..255 inclusive.

  • blue – A sequence of integer values in the range 0..255 inclusive.

Note

All sequences must be the same length.





Create(self, red, green, blue)

Creates a palette from 3 sequences of integers, one for each red, blue or green component.

Parameters:
  • red – A sequence of integer values in the range 0..255 inclusive.

  • green – A sequence of integer values in the range 0..255 inclusive.

  • blue – A sequence of integer values in the range 0..255 inclusive.

Note

All sequences must be the same length.

Return type:

bool



GetColoursCount(self)

Returns number of entries in palette.

Return type:

int



GetPixel(self, red, green, blue)

Returns a pixel value (index into the palette) for the given RGB values.

Parameters:
  • red (int) – Red value.

  • green (int) – Green value.

  • blue (int) – Blue value.

Return type:

int

Returns:

The nearest palette index or NOT_FOUND for unexpected errors.

See also

GetRGB



GetRGB(self, pixel)

Returns RGB values for a given palette index.

Return type:

tuple

Returns:

( red, green, blue )



IsOk(self)

Returns True if palette data is present.

Return type:

bool


Properties

ColoursCount

See GetColoursCount



RGB

See GetRGB