wx.
NativePixelData_Accessor
(object)¶Possible constructors:
NativePixelData_Accessor(data : NativePixelData) -> None
NativePixelData_Accessor(bmp : Bitmap, data : NativePixelData) -> None
NativePixelData_Accessor() -> None
__init__
(self, *args, **kw)¶__init__ (self, data : NativePixelData)
data (NativePixelData
) –
None
__init__ (self, bmp : Bitmap, data : NativePixelData)
bmp (Bitmap
) –
data (NativePixelData
) –
None
__init__ (self)
None
Get
(self)¶Any
IsOk
(self)¶bool
MoveTo
(self, data : NativePixelData, x : int, y : int)¶data (NativePixelData
) –
x (int) –
y (int) –
None
Offset
(self, data : NativePixelData, x : int, y : int)¶data (NativePixelData
) –
x (int) –
y (int) –
None
OffsetX
(self, data : NativePixelData, x : int)¶data (NativePixelData
) –
x (int) –
None
OffsetY
(self, data : NativePixelData, y : int)¶data (NativePixelData
) –
y (int) –
None
Reset
(self, data : NativePixelData)¶data (NativePixelData
) –
None
Set
(self, red: int, green: int, blue: int)¶None
__bool__
(self)¶int
__nonzero__
(self)¶int
nextPixel
(self)¶None