An SVGpath is essentially just a collection of bezier curves, defined by a set of floating point coordinates. A collection of SVGpaths is accessible from the paths attribute of SVGshape.
SVGpath.bounds: list |
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SVGpath.closed: bool |
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SVGpath.maxx: float |
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SVGpath.maxy: float |
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SVGpath.minx: float |
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SVGpath.miny: float |
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SVGpath.npts: int |
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SVGpath.points: list |
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SVGpath.pts: list |
SVGpath
(object)¶An SVGpath is essentially just a collection of bezier curves, defined by a set of floating point coordinates. A collection of SVGpaths is accessible from the paths attribute of SVGshape.
bounds
¶SVGpath.bounds: list Tight bounding box of the shape [minx,miny,maxx,maxy]
closed
¶SVGpath.closed: bool Flag indicating if shapes should be treated as closed
maxx
¶SVGpath.maxx: float
maxy
¶SVGpath.maxy: float
minx
¶SVGpath.minx: float
miny
¶SVGpath.miny: float
npts
¶SVGpath.npts: int Number of points
points
¶SVGpath.points: list
Cubic bezier points: (x0,y0), [(cpx1,cpx1), (cpx2,cpy2), (x1,y1)], … The return value is a list of tuples, each containing an x-y pair.
pts
¶SVGpath.pts: list
Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], … The return value is a list of floats.