This event is generated when two fingers move in opposite directions on the surface.
^^
Handlers bound for the following event types will receive a wx.RotateGestureEvent parameter.
EVT_GESTURE_ROTATE: Process a wxEVT_GESTURE_ROTATE
. ^^
New in version 4.1/wxWidgets-3.1.1.
Constructor. |
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Returns the total angle of rotation in radians in clockwise direction since the gesture was first started i.e. |
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Sets the total angle of rotation in radians in clockwise direction since the gesture was first started i.e. |
See |
wx.
RotateGestureEvent
(GestureEvent)¶Possible constructors:
RotateGestureEvent(windid=0)
This event is generated when two fingers move in opposite directions on the surface.
__init__
(self, windid=0)¶Constructor.
windid (wx.WindowID) –
GetRotationAngle
(self)¶Returns the total angle of rotation in radians in clockwise direction since the gesture was first started i.e.
when IsGestureStart
returned True
. This value is always greater than or equal to zero.
float
SetRotationAngle
(self, rotationAngle)¶Sets the total angle of rotation in radians in clockwise direction since the gesture was first started i.e.
when IsGestureStart
returned True
. This value is always greater than or equal to zero.
rotationAngle (float) –
RotationAngle
¶See GetRotationAngle
and SetRotationAngle